Aletheia

Rules

Aletheia is a small world, and everyone in it shares it. These rules keep it a good place to play. When the staff act on a rule, they'll tell you which one.

  1. Be respectfulNo harassment, bullying, threats, or hateful language about anyone's race, religion, gender, sexuality, disability or background.
  2. Keep names cleanCharacter names can't be offensive, sexual, hateful, or pretend to be someone else. Staff can make you pick a new name.
  3. Don't spam or advertiseNo flooding chat, repeating the same message, or advertising other games, sites or services.
  4. No cheatingNo bots, auto-clickers, macros or modified clients. If you find a bug that gives you an advantage, report it rather than using it.
  5. Trade honestlyDon't scam people in trades or lie about what you're offering. The trade window shows exactly what changes hands: check it.
  6. No real-money tradingDon't buy or sell items, coins or accounts for real money or anything outside the game.
  7. Keep accounts to yourselfDon't share your account or use someone else's. Never ask for anyone's password. Staff will never ask for yours.
  8. Don't pretend to be staffOnly the admin and moderators have a crown by their name. Don't claim to be one.
  9. Keep personal details privateDon't share anyone's real name, address, photos or other personal details, including your own.

What happens if a rule is broken

Most problems start with a warning. If it keeps happening, the steps get bigger. Serious things like cheating, threats or real-money trading can skip straight to a ban.

WarningA message in your chat, kept on your record.
MuteYou can't chat or whisper for a while.
Temporary banYou can't log in for a set time.
Permanent banThe account is closed for good.

If you're banned, the login screen tells you why and until when. If you think a ban was a mistake, you can appeal it: log in with your game username and password and tell the staff your side.

Reporting someone

If someone breaks a rule, tap them in the game and choose Report, or type /report Name what happened in chat. Reports are private: the person you report isn't told who sent it. The staff get the last few minutes of public chat with your report, plus any whispers between the two of you, so they can see what happened.

Spotting banned players

To catch banned players who come back on a new account, the server keeps a scrambled code made from the network address you play from (not the address itself) for 90 days. If a new account shares a network with a banned one, the staff take a look. Families and schools often share a network, so this alone never gets anyone banned.